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On 24 January 2013, Jagex released, alongside other new content, the "Classic Mode" that aimed to play similarly to the 2011 prototype of the game.
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Shortly following the release, on 21 December, Ace of Spades was updated with free downloadable content (DLC) containing four new maps, a new weapon and the reintroduction of the capture the flag game mode. Mark Gerhard, chief executive officer of Jagex at the time, explained that this was "what's right for the game". Unlike previous games released by Jagex, such as RuneScape, Ace of Spades was not released in a free-to-play model and was instead provided as a one-off purchase costing US$9.99, described as a "small one-off fee". In reference to the game's title, the trailer also featured Motörhead's eponymous 1980 song, " Ace of Spades". Ace of Spades ' launch trailer, released alongside the game itself, highlighted the characteristics of the game's new characters. Pre-registrations for the game were launched alongside, and by 11 December, one day before the release, Jagex reported that 500,000 users had pre-registered for the game. On 5 December 2012, the release date was formalised to 12 December.
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The game was to be released for Microsoft Windows via the Steam digital distribution platform. The remade Ace of Spades was announced by Jagex on 1 November 2012, with a tentative release date set for the following month. Jagex themselves stated that they had worked with "a handful of indie developers" to have the game finished in time.
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According to a former developer for Ace of Spades, who held a Reddit AMA on the topic, Jagex provided work-for-hire developer Blitz Games with Aksoy's code in November 2012, asking for it to be rewritten within eight weeks to meet the Christmas 2012 deadline.
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He continued working on the game from Jagex' offices until late 2012, when his laptop was physically damaged by one of the company's system administrators. Aksoy was reported to have agreed to the deal due to his critical financial state at the time, though was subsequently offered a position in Jagex' Cambridge headquarters. Jagex version Īround 2012, Ace of Spades was acquired by British developer Jagex, which had previously started creating a new version of the game in mid-2011. As of November 2012, the beta of Ace of Spades had been installed 2.5 million times and had roughly 550,000 monthly active users.
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Ace of Spades was received well, despite its early and unfinished state, and was listed amongst Kotaku 's "Best Indie Games of 2011" list and PC Gamer 's April 2011 "Best Free PC Games" list. The gunplay itself was compared to that of Red Orchestra: Ostfront 41-45. Due its use of voxel-based graphics and emphasis on block-building techniques aside from gunplay, it was quickly labelled as " Minecraft with rifles". This version of the game played as a 16-versus-16 team-based first-person shooter with a capture the flag game mode, in which players were to obtain the opposing team's intelligence briefcase and return it to the own team's base. The first of version of the game, Beta 0.1, was released on 4 April 2011, and was available for Microsoft Windows. Following poor reception and several minor downloadable content package releases, the game was shut down in March 2019.ĭevelopment Ben Aksoy prototype Īce of Spades was originally developed by Ben Aksoy.
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Originally created by Ben Aksoy and released as a prototype in April 2011, the game was acquired by Jagex in 2012 and fully released in December that year. Ace of Spades was a 2012 first-person shooter and voxel-based sandbox video game developed and published by Jagex.
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